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SPELL CHANGES 27.10.2010

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Veröffentlich am: 27.10.2010, 19:06 Uhr
Racial

* Magic Resistance (Blood Elf) no longer reduces your chance to be hit by spells, increases your resistance to Arcane instead.
* Shadow Resistance (Draenei) no longer reduces your chance to be hit by Shadow spells, increases your resistance to Shadow instead.
* Frost Resistance (Dwarf) no longer reduces your chance to be hit by Frost spells, increases your resistance to Frost instead.
* Explorer (Dwarf) no longer increases your Archaeology skills, now allows you to find additional fragments when looting archaeological finds. Still allows you to survey faster.
* Aberration (Worgen) no longer reduces the duration of all Curses and Diseases used against you. Now increases your resistance to Nature and Shadow effects.


Archaeology

* Survey now has a 5 sec cooldown, up from 4 sec.


Death Knight

Unholy

* Unholy Might now increases your Strength by 10%, down from 15%.


Druid

Balance

* Soothe now has a 1.5 sec cast time, up from Instant.


Feral

* Thrash (Bear) now deals 15% of AP + 243 damage, down from 19% of AP + 304 damage. Bleed effect reduced from 3% of AP + 189 to 3% of AP + 152.
* Swipe now deals 171 base damage, down from 214.
* Brutal Impact now causes victims of Skull Bash to have a 5/10% increased mana cost on their spells, down from 15/30%.
* Stampede now increase melee haste by 30%, up from 15%. Causes Feral Charge (Cat) to cost 100% less energy, down from 50%.


Restoration

* Rebirth now has a 10 min cooldown, down from 30 min.
* Swift Rejuvenation is now a 1-Rank talent, down from 2 Ranks. Now reduces the GCD of Rejuvenation by 0.5 sec.
* Efflorescence now heals nearby targets for 20/40/60% of the amount healed by Swiftmend over 7 sec, down from 7.5 sec.
* Natural Shapeshifter now also increases the duration of Tree of Life by 5/10 sec.


Hunter

Beast Mastery

* Widow Venom now reduces healing by 10%, down from 25%.
* Kill Command now deals 43% of Ranged AP + 848 damage. Up from 35% of RAP + 772 damage.


Marksmanship

* Steady Shot now scales from 2.1% of Ranged AP, down from 10 of Ranged AP.
* Chimera Shot now deals 28.8% of Ranged AP + 973 damage. Up from 24% of Ranged AP + 401.


Survival

* Explosive Shot now scales from 22% of Ranged Attack Power, up from 18%.
* Black Arrow doesn't seem to scale from Ranged Attack Power anymore, or maybe Blizzard just removed the scaling value from the tooltip.


Pets

* Demoralizing Screech (Carrion Bird) no longer deals damage or reduces the attack power of enemies in range. Now reduces the physical damage caused by all enemies within 8 yards by 10% for 10 sec. No longer has a focus cost.
* Froststorm Breath base damage reduced from 244 to 41.
* Monstrous Bite now reduces healing by 10%, down from 25%.
* Burrow Attack now scales from 76.8% of Ranged AP and deals 1432 damage, up from 9.6% RAP + 257.


Mage

Fire

* Molten Shields now causes your Blazing Speed effect to also removes any movement slowing effects.
* Blazing Speed now dispells all effect that prevent movement.


Frost


* Permafrost now reduces the target's healing by 3/7/10%, down from 8/16/25%.


Paladin

Holy

* Holy Radiance's effectiveness now diminish on targets farther than x yards away.
* Divine Light base healing has been increased by 30%. From 8538-9512 to 11100-12366
* Holy Wrath now scales from 61% of SpellPower, up from 30%. Base damage reduced by 22%, from 3122 to 2435.
* Exorcism now scales from 34.4% of SpellPower or AP, up from 15%. Base damage increased by 15% from 2343 to 2741.
* Flash of Light base healing has been increased by 30%. From 5313-5961 to 6907-7750.
* Lay on Hands no longer restores mana.
* Holy Light base healing has been increased by 30%. From 3202-3567 to 4162-4637.
* Beacon of Light now lasts 5 min, up from 1 min.
* Mastery: Illuminated Healing now absorbs 10% of the amount healed, up from 8%. Now lasts 8 sec, up from 6 sec. Each point of mastery increases the absorb amount by an additional 1.25%, up from 1%.
* Holy Shock base healing has been increased by 30%. From 3033-3285 to 3943-4271.


Retribution

* Templar's Verdict now deals 235% weapon damage with 3 Holy Power, up from 225%.
* Hammer of Wrath base damage has been reduced by 22%. From 4890-5404 to 3814-4215.
* Seal of Truth now scales from 12.85% of Attack Power and Spell Power (up from 12.5%) but now deals 15% weapon damage when stacked 5 times. Down from 16%.
* Crusader Strike now deals 115% weapon damage, down from 150%.


Protection

* Avenger's Shield now has a 15 sec cooldown, down from 24 sec.
* Shield of the Templar no longer reduces the cooldown of Avenger's Shield. Now allows your Divine Plea to generate 1/2/3 Holy Power.
* Guarded by the Light now increases Word of Glory by 15/30%, down from 30/60%.
* Wrath of the Lightbringer now increases the damage of Crusader Strike by 50% at Rank 1, up from 30%. (Not sure if the plan is to make it a single rank, or a 2 Ranks 50/100%, seems bugged)


Priest

Discipline


* Inner Fire now increases Spell Power by 531, up from 425.


Holy

* Holy Nova affects target within 10 yards. (Tooltip fix)
* Binding Heal base healing increased by 20%. From 3295-4237 to 3959-5091. Now costs 28% of base mana, down from 29%.
* Prayer of Healing now costs 26% of base mana, down from 36% of base mana.
* State of Mind no longer affects Renew, affects Prayer of Mending instead.
* Chakra no longer works with Renew. No longer costs mana. Sanctuary (Prayer of Healing, Prayer of Mending) now increases healing done by your AoE spells and Renew by 15%. (Old - Only increased AoE spells by 10%)
* Revelations now has a 40 sec cooldown.
* Rapid Renewal (Tier 4) *New* - Reduces the global cooldown of your Renew by 0.5 sec.
* Tome of Light is now a Tier 3 talent, down from Tier 4.


Shadow

* Vampiric Embrace now heals you for 6%, down from 15%.
* Improved Mind Blast now reduces healing by 10%, down from 25%.


Rogue

Asssassination


* Mastery: Potent Poisons now increases damage done by your poisons by 28%, up from 20%. Each point of Mastery increases damage by an additional 3.5%, up from 2.5%


Combat

* Mastery: Main Gauche now has a 16% chance to grant an extra off hand attack, up from 10%. Each point of Mastery increases the chance by an additional 2%, up from 1.25%.


Subtlety

* Mastery: Executioner now also increases the effectiveness of Slice and Dice and Recuperate.


Shaman

Restoration


* Chain Heal now costs 20% of base mana, up from 17% of base mana.


Warlock

Affliction


* Drain Life now costs 12% of base mana, down from 17% of base mana.


Warrior

Arms


* Mortal Strike now reduces healing by 10%, down from 25%.


Fury

* Furious Attacks now reduces healing by 10%, down from 25%.
* Slam now costs 15 rage, down from 20.


Protection

* Shield Slam base damage has been increased by 125%. From 826-868 to 1871-1967.